Kaiju Creation for Pacific Rim: Uprising with DNEG - ZBrush Summit 2018
Pacific Rim Uprising l VFX B&A | DNEG
Hakuja - Production Model, Sculpt, Blend Shapes and Shot Sculpt --- Topology and first pass sculpt was a collaboration with Stefano Dubai
Mega Kaiju - worked in the Design, Detail Sculpt and Shot Sculpt
Rippers - Concept Design and Shot Sculpt
Rippers - Concept Design and Shot Sculpt the Transformation
Drone Kaiju : 3D Design and Organic Production Model
Breach Kaiju - Production Model, Sculpt and Blend Shapes --- Topology was a collaboration with Luiz Elias
Pacific Rim : Uprising